Image Metrics Tech Demo of CG Emily Almost Lifelike
Monday, August 25th, 2008 at 1:49 pm by JamiAZM Ally Greg sent along this facial animation tech demo of Emily from Image Metrics. Instead of sticking those little dots all over your face and using complex camera arrays to interpret where those points are in relation to a surrounding volume (someone watched those Beowulf DVD special features), Image Metrics uses proprietary software that captures performance data from video. No fancy dots. No big studio. Just a video of your face as you talk. The software then interprets that data and maps it back on to a CG actor which could be a photorealistic CG version of yourself, like Emily here, or something completely different.
It’s almost lifelike. It’s close enough to fool you from a quick glance. But on closer inspection there’s something that’s just slightly creepy about CG Emily. The mouth moves a little too wide in some instances and the eyes never quite spring to life. Still, it’s damn fine work and is excellent for gaming applications. Not so sure it’s ready for the big screen, but certainly Image Metrics is on the right path.
So, did Emily convince you? Or were her perfect CG teeth too much to handle?
[Via Times Online]


